Why is satchel of exotic mysteries boa




















The satchels themselves are Bind to Account, which means they can be transfered with content intact to other characters on your account. You might also like Gold Farmer or Gold Maker? Mysterious Essence and the Enchanters Shuffle.

Battered Hilt Solo Farming. Thousands of Gold selling Warcraft Pets. Battle Pets Gold. Avoiding Burn Out. Does that mean that tank no longer gets a satchel since they queued at the point that Call to Arms wasn't active?

Comment by Herbion It seems the Call to Arms for your role must be active when you enter the dungeon. If you queue for a random dungeon when it is active, but it's no longer active when you enter, you will not get the Satchel.

Comment by Khayr It doesn't take a lot of effort to level a tank or even a healer to 85 and gear up nowadays with all of the BoA benefits, guild benefits, and dungeon queues.. If you're too lazy to go level a tank which is significantly easier than dps, imo.. Comment by Cheeze It would seem that there is a slight, possibly intended glitch in the system that results in players who queued for Call to Arms to not receive their satchels, and I believe I may have pinpointed the exact cause.

The only exception to this rule is if you requeue with a random group after finishing an instance which you solo queued for. This is normal, expected, and working as intended. Furthermore, if another player leaves or is kicked during the instance, you can requeue to find a replacement and still receive your satchel, even if the Call to Arms for your role is no longer available from a fresh queue, as long as you don't change roles i.

However, if you manually invite someone while still in the dungeon group before you've killed the final boss, you will lose your ability to receive the satchel. This is where the tricky part comes in. If anyone else in the group manually invites another player, even from a different realm, you will not receive the satchel at the end of the dungeon. I'll use my Heroic Grim Batol run from a few days ago as an example. I queued on my paladin as a tank for a random heroic Call to Arms for tanking was up when I queued.

After the first boss, one of the dps left the group. Another dps was the current dungeon guide, and instead of requeuing to find another dps with the dungeon finder, he manually invited a guildmate. After killing Erudax, I did not receive my Call to Arms satchel because even though they were both from a different realm, another player was manually invited to the group during the instance.

As far as I know, this is the only reason one would not receive their satchel after solo queuing for Call to Arms, barring the irregular bugs, of course. I personally hope that this is simply an oversight on Blizzard's part and not "Working As Intended," as this could cause some occasional, probably unintentional grief to tanks and healers.

Comment by vivisecting Whenever I look inside the bag before I autoloot I never get anything other than gold and flasks and gems. I tried to get a GM to put it back in the Satchel, or at least give it to an alt, but they said it was impossible. Destroying that extra Raven Lord literally made me nauseous. Just thinking about it makes my stomach clench up. Comment by Talked to a Gm. The Time lost Proto Drake. Comment by Onijitsu There have been some repetitive issues with people NOT receiving the Satchel, even though they appropriately queued for a random dungeon and were promised the satchel.

Blizzard has explained some of the potential causes -- such as needing to replace a single person during the dungeon run. Like that never happens? Basically, as a result of repeatedly not receiving my satchel, after queueing up in good faith, I resentfully feel even less incentive to tank or heal a random dungeon than I did before this was offered.

It also seems like, for "satchel runs", you are somehow paired to a group which is already having problems, or in which problems might be anticipated.

Satchel runs almost always seem to take longer and are more difficult. Comment by ninkosen No matter what you do, no matter what happens do not give up Dungeon guide to anyone, this guarantees your Satchel of Exotic Mysteries. If you are not dungeon guide, or give it up to someone else, you are playing russian roulette, I learned it the hard way. If anybody leaves or gets kicked, and the dungeon guide groups someone instead of requeuing for a random, you can say goodbye to the satchel.

So if you go for that satchel most likely a tank , queue as dungeon guide, if you don't have it, request it. So much for "You are queuing for theses rewards", right ahah Comment by ninkosen Mounts have its own slot in the satchel. So a satchel contains : - Gold, always - A flask, a potion, a gem or a pet, always - A mount, very rarely So you can get a mount and a flask both in the same satchel, for example.

This tip is mostly useful for DPSers, so you can queue for a random hc and you can log on some alts do quick stuff before you assume the group is ready. Because the satchel can disappear at anytime, if another tank has filled the last CTA spot. If that happens just refuse the invitation, wait a few seconds, if lucky, the CTA will start over again, because the system no longer has you to fill up the last group!

If you get very unlucky, or didn't pay attention, and you click "enter dungeon" at the exact same time the satchel disappear from the tiny list recap. You will not get the satchel. Once the confirmation is made, the deal is final, if the satchel was shown, you will always get it.

A trick that can help reduce being trapped is to be in a major city, and confirm your role as fast as possible before everybody else confirmed their role , so if you have seen the satchel disappear from the tiny recap, just logout, and you will be automaticly cancelled from the group.

I find it unfair, that the CTA is asking for your help and at the last second it says "well no no, actually we want you to run that dungeon for free, thanks for queuing".

If you ever wondered why sometimes you have not gotten your satchel, this is why. Enjoy never loosing a satchel ever again! Comment by migas11 I can confirm that the Giant Sewer Rat from fishing at Dalaran also may drop from these bags. It was a friend of mine who doesn't have wowhead addon installed who got it, therefore have no meaning to prove it, so treat this as you may. Comment by So far I've received the disgusting oozeling on two different occasions but it doesn't show up as dropping from this bag.

Makes you wonder what else is missing. Comment by shadowblade I don't see it in the list but I just got a Tiny Crimson Whelpling out of my satchel. I'm not trying to be one of those people who brags about what's in the satchel, I just wanted to pass on the info. Comment by znaszger Satchel of Exotic mysteries is an extra reward u get when u que to dungeon finder as Tank Call to Arms, u get the bag and the valor points that u also get. Comment by HyGamma88 I hate the satchel.

Gamertag- Based Guts. User Info: LinktheMan User Info: Frogtk. A friend got a Green Proto Drake not long ago. He never farmed for it. Granted, neither did I, but here's hope someone here did and never got it, and is invaded by a seething rage.

User Info: Xaes. User Info: Lightning Bolt. Some of the stuff is BoP iirc. The most helpful thing about it is how easy it is to send to an alt xfaction. I don't have to pull up my friend's account and dual box the neutral AH.

One day dude, I'm just gonna get off the bus, and I'm gonna run in the woods and never come back, and when I come back I'm gonna be the knife master! User Info: legoslave You can still get mounts I got the green proto drake in one of them the other day after expecting another gem lol Yup.

User Info: Ashrahn. So be sure to turn off your auto loot option before opening the bag — in case you already have the mount or pet. You can mail the bag to another character of yours, but only if the mount is still in the bag. Just wanted to say the rewards so far for queuing solo as a tank are ridiculous. I avg about 80g per bag then some random flasks or piss poor gems. Granted it is helping me cut down on repair costs from failed groups in the new instances.

As for rewards I am not sure what I would want probably something useful or maybe just Valor or Conquest Badges and money of coarse ;. I agree the rewards are not sufficient to cause many current tanks to decide to run more randoms. I think Blizz is trying to entice new tanks to enter the fray—perhaps transitioning from DPS to become a tank. If there were a burning desire for current DPS to become tanks they would have done so already to avoid the wait times.



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